theories related to viedo gaming

November 12, 2008

Theories related to computer Gaming

In this type of learning there is no need of tutor. The learner constructs his knowledge himself. This based on Learning theory, Cognitive theory and motivation. Psychology creates a way to detain the learning and help to develop the environment. It is helpful for the tutor to know the ways in which he is able to learn and responding to environment. And also know the player more methodically which helps to predict their responses. Thus this understanding promotes the learning while maintaining high motivation. Students have deep involvement with computer which increased learning from stimulation. They are desire to control computer, responds to professed challenge from computer, and want to discover the complications of computer software Thus these factors affect the learning..At last, with this backdrop, a elementary theory of intrinsically motivating instruction is developed, based on three categories: challenge, fantasy, and curiosity. (Theories of Learning: A Computer Game Perspective)

Assumptions of Computer GamingBefore implicating the computer games in the field of education some assumptions are made. They are:

  • Motivation based learning: It is indicated above that computer gaming learning motivate learner to enhance the knowledge.This way teacher also fined the interest of learner and find the appropriate ways of teaching and provide appropriate sources. It is concluded that if the computer games are intrinsically motivational, then only learners can be broken to learn more and motivating and learning will happen almost without the individual realising it. Games also offer advantages in terms of motivation. Oftentimes students are motivated to learn material (e.g., mythology or math) when it is required for successful game play – that same material might otherwise be considered tedious. (Oblinger, p 13.)( Nicola Whitton,2007)
  • To develop Social learning: Educational Computer gaming based on moral imperative. Some advocates stated that educational games inculcate moral values in child. It is social learning .It is socializing playing as “people get together in larger public spaces and create networks of computers to play each other”. Beside this, it also engaged child when he is alone and keep him far from evils of society.( Wikipedia, the free encyclopaedia)
  • Learning by doing: It emphasizes the principle of learning by doing. Child learns more through self-explanation as compared to instructional. It is observed that the class where cognitive tutor explained the steps during problem-solving. The explainer better explained their solutions steps by engaging in explanation, student acquire visual and verbal declarative knowledge. The research stated that the learner can attained in a relatively simple computer-based approach through self explanation in the class. By VALEVEN , 2002 .
  • Learning by Trial and Error method: This method is problem solving method .It succeeds where other methods fail. When child is playing computer game, he tries to find many solutions to one problem. His each error is like a feedback and he tries to improve his every error .He continues with the same till he succeeds.( Steve Pavlina,200)

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